The AI does seem to get tweaked from time to time, and currently seems to really like saving up to get a guaranteed kill attack. That would not be possible if you were really up against real players. But you’ll notice how the AI never moves quickly as real players do, and if you learn its patterns of play, it’s pretty easy to win almost all your matches.
#Day of infamy bots mod#
It’s kind of nonsensical to pay DBs for a mod that you then use in a way to render it totally useless.Īs I just posted on another thread, AI for games always has a degree of randomness built in and clearly they do that even more so in PvP AI to give it an appearance of being a real person.
The modded PvPs seem particularly obvious to me, because of how often the mod lineup and use is so random and not at all the way real players would use them. There’d be no reason for Ludia to not do the same if it really was a PvP match, because such disconnects would be happening all the time for all of us.
Typically in games that have real PvP, they let you know when the other player has left (for whatever reason) and replace it with AI at that point. I virtually never have disconnects in my game (with the exception of ones caused by my phone), so have never experienced a PvP disconnect as you describe that could be attributed to the opponent quitting the game. We’ve had this discussion ad nauseum on this forum. So at some point if it wasn’t all bots eventually one of those hundreds of matches i quit would had to of been against another player so someone should see forfeits. Even before i was actually doing the pvp’s for the daily missions i would still “do the fights” to complete the mission but immediately quit forfeit out as soon as the timer started because i didn’t feel like wasting time doing the fights. I know if i am guaranteed to lose i don’t waste my time and forfeit. Sometimes the match ups are super balanced and screams bot, other times they are fairly lopsided liked it must have been searching for an opponent and this was the best they could do.īut at the same time i don’t think i have ever had any forfeits from the opponent, you would think you should definitely get some here and there. I had a fight the other day in modded where i had armored hide on my lead off dino and the opponent saved up 7 moves and burned them all on attack. I have had fights where the opponent does an extra hit that is not needed. Sometimes the plays made are not what you would expect from a bot, for better or worse. Low level dino, high level dino, low level dino. It isn’t uncommon to see teams build like a real person would do to try and get an edge match up wise. It was exactly what you would expect from time to time with some real PvP, and i don’t get too many disconnects.
#Day of infamy bots update#
Comes down to 1 v 2, i take out 1 of the 2 and as the opponents next creature rolls up and the mods update its clear i am guaranteed a win by 1 move and boom disconnect. Fight was going, some strange crafty plays from the other side early on and at a glance it probably seemed like i was sure to lose but i still had everything planned out for a guaranteed win. I had a modded aquatic recently where it seemed like a legit rage quit disconnect. I know that the tournaments are all bots, it’s quite obvious, but again in the modded pvp there is some strange stuff that goes on that makes you wonder sometimes, do you get a legit player once in a while? I hadn’t done any pvp for a fairly long time but semi recently started doing 3 modded pvp battles a day to complete the daily missions and get lucky with some prizes.and there is a lot of odd behavior in the battles.